Since the writing of the Electronic Arts Case, the Sony Playstation 3 and the Nintendo Wii have been released and both have online gaming capabilities. What’s your assessment of the current online gaming market?
I have to admit, I really have not played too many video games since the first Nintendo and Super Nintendo were introduced to the market and I would spend my spare time playing Spy Hunter, Metal Gear, Tecmo Bowl, or memorizing the code to get 30 lives in Contra (shown here on YouTube). Once the controllers had more buttons than I had fingers on my hands, I guess I just lost all interest.
With that said, after reading the case, I can see that a lot more has passed me by in the world of video gaming than I realized. From a novice perspective though, it appears pretty clear to me that anyone who wants to remain a relevant player in the gaming world today must make themselves viable from an online gaming perspective. Therefore, I believe Sony and Nintendo's strategy to incorporate online gaming functionality into their PS3 and Wii, respectively, was a mandatory move unless they completely wanted to be phased out of competition. The move allows end-users to be more connected to other gamers who are as enthusiastic about the world of gaming as they are, and also allows them to provide more value-added services directly to their target audience.
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